AUDIO / GAMES / 18 YRS
Haroon Piracha
Senior Sound Designer
Game audio direction, sound design & technical implementation
Senior technical sound designer with 18 years shipping AAA console, VR, and live-service titles — from Foley, VO, and mix through DSP tooling and Unreal implementation. Currently leading audio on Batman: Arkham Shadow at Keywords Studios. Recent shipped work is under NDA — current material available on request.
▮ SELECTED WORK
SOUND DESIGN / ORIGINAL
Abstract Sound Design Demo
Original abstract sound design — layered synthesis, texture, and motion.
SHIPPED / UBISOFT
South Park: The Fractured But Whole — Splash Card Sound Design
SFX design and sync for splash cards, matched to the South Park TV soundscape.
SOUND REDESIGN
Second Son Sound Design Demo
Full sound replacement for inFAMOUS Second Son gameplay — design, edit, and mix.
▮ EXPERIENCE
Senior Technical Sound Designer / Audio Lead
— Keywords Studios · Los Angeles
— Keywords Studios · Los Angeles
Batman: Arkham Shadow (VR) · Unreal Engine 5
2022 – PRESENT
Audio Engineer
— High Voltage Software · Chicago
— High Voltage Software · Chicago
Fortnite (co-dev with Epic Games)
2019 – 2022
Audio Artist
— Electronic Arts · Orlando
— Electronic Arts · Orlando
Madden NFL — Franchise Superstar
2018 – 2019
Audio Designer
— Ubisoft · San Francisco
— Ubisoft · San Francisco
South Park: The Fractured But Whole
2016 – 2017
CEO / Audio DSP Engineer
— That Music Company · San Jose
— That Music Company · San Jose
VST/AU & Rack Extension plugins · C/C++
2013 – 2016
Sound Designer
— High Impact Games
— High Impact Games
Console & PSP titles · SCREAM, Wwise, XACT
2007 – 2012
Audio Editor
— Neversoft Entertainment
— Neversoft Entertainment
Tony Hawk’s Proving Ground
2007
SHIPPED
Batman: Arkham Shadow · Fortnite · Madden NFL · South Park: The Fractured But Whole · Tony Hawk’s Proving Ground
Batman: Arkham Shadow · Fortnite · Madden NFL · South Park: The Fractured But Whole · Tony Hawk’s Proving Ground