AUDIO / GAMES / 18 YRS

Haroon Piracha

Senior Sound Designer
Game audio direction, sound design & technical implementation

Senior technical sound designer with 18 years shipping AAA console, VR, and live-service titles — from Foley, VO, and mix through DSP tooling and Unreal implementation. Currently leading audio on Batman: Arkham Shadow at Keywords Studios. Recent shipped work is under NDA — current material available on request.

▮ SELECTED WORK

SOUND DESIGN / ORIGINAL

Abstract Sound Design Demo

Original abstract sound design — layered synthesis, texture, and motion.

vimeo.com/348962985 ↗

SHIPPED / UBISOFT

South Park: The Fractured But Whole — Splash Card Sound Design

SFX design and sync for splash cards, matched to the South Park TV soundscape.

vimeo.com/283533144 ↗

SOUND REDESIGN

Second Son Sound Design Demo

Full sound replacement for inFAMOUS Second Son gameplay — design, edit, and mix.

vimeo.com/170308356 ↗

▮ EXPERIENCE

Senior Technical Sound Designer / Audio Lead
— Keywords Studios · Los Angeles

Batman: Arkham Shadow (VR) · Unreal Engine 5

2022 – PRESENT

Audio Engineer
— High Voltage Software · Chicago

Fortnite (co-dev with Epic Games)

2019 – 2022

Audio Artist
— Electronic Arts · Orlando

Madden NFL — Franchise Superstar

2018 – 2019

Audio Designer
— Ubisoft · San Francisco

South Park: The Fractured But Whole

2016 – 2017

CEO / Audio DSP Engineer
— That Music Company · San Jose

VST/AU & Rack Extension plugins · C/C++

2013 – 2016

Sound Designer
— High Impact Games

Console & PSP titles · SCREAM, Wwise, XACT

2007 – 2012

Audio Editor
— Neversoft Entertainment

Tony Hawk’s Proving Ground

2007

SHIPPED 
Batman: Arkham Shadow · Fortnite · Madden NFL · South Park: The Fractured But Whole · Tony Hawk’s Proving Ground